about me

I’m a creative technologist working at the intersection of AI and video, with a background in design, motion, & creative direction.

I’m a creative technologist working at the intersection of AI and video, with a background in design, motion, & creative direction.

I started in motion graphics, building advanced After Effects template systems used on major stock platforms, and directing artists and studios through production pipelines.

I started in motion graphics, building advanced After Effects template systems used on major stock platforms, and directing artists and studios through production pipelines.

Today, I work on AI video at Lightricks, defining creative use cases, building workflows, and evaluating output against real production standards.

Today, I work on AI video at Lightricks, defining creative use cases, building workflows, and evaluating output against real production standards.

Outside of work, I’m usually playing beach volleyball, bouldering, or hanging out with friends and my 40kg dog :)

Outside of work, I’m usually playing beach volleyball, bouldering, or hanging out with friends and my 40kg dog :)

A thoughtful young person with dark hair gazes to the side, captured in soft black and white lighting.

Recent Experience

Recent Experience

Ai Video Specialist

ltx studio / lightricks

Built and shaped the workflows behind AI video features, including use-case mapping, evaluation frameworks, prompt work, and LoRA training.

2025 - now

Ai Video Specialist

ltx studio / lightricks

2025 - now

team manager

motion array & artlist

Managed the external artists template pipeline, leading designers and freelancers worldwide from brief through delivery.

2024 - 2025

team manager

motion array & artlist

2024 - 2025

senior motion designer

motion array & artlist

Built motion template systems and directed artists through production, balancing creative quality, structure, and usability.

2022 - 2024

senior motion designer

motion array & artlist

2022 - 2024

senior motion designer

motion array & artlist

Built motion template systems and directed artists through production, balancing creative quality, structure, and usability.

2022 - 2024